English:Peter Beyls (Q575594): verschil tussen versies

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<span style="text-align: justify">Peter Beyls works on the intersection of computer science and the arts. He develops generative systems in music, the visual arts and hybrid formats. Beyls studied music and computer science at&nbsp;</span><a href="http://www.elektronmusikstudion.se/" target="_blank">EMS</a><span style="text-align: justify">, Stockholm, the Royal Music Conservatory, Brussels and the&nbsp;</span><a href="http://www.ucl.ac.uk/slade" target="_blank">Slade School of Art</a><span style="text-align: justify">, UC London. He was a researcher at&nbsp;</span><a href="http://cmr.soc.plymouth.ac.uk/" target="_blank">ICCMR</a><span style="text-align: justify">&nbsp;and was awarded a PhD in Computer Science from the University of Plymouth UK, for his research on evolutionary computing applied to real-time interactive music systems. He&nbsp;</span><a href="https://www.peterbeyls.net/publications.html">published</a><span style="text-align: justify">&nbsp;extensively on various aspects of digital media, in particular, real-time interactive music systems, generative&nbsp;</span>art<span style="text-align: justify">&nbsp;and, in general, the application of Artificial Intelligence for artistic purposes.</span><br /><br /><span style="text-align: justify">Beyls pioneered the use of cellular automata in the field of computer music while at the</span><a href="https://ai.vub.ac.be/" target="_blank">&nbsp;VUB AI-Lab</a><span style="text-align: justify">. His work was widely exhibited and performed at conferences like Siggraph, ICMC, Imagina, ISCM, Generative Arts and ISEA. He was invited professor at a.o. the University of Quebec, Montreal, California Institute of the Arts, Shanghai Institute of Visual Arts, the School of Visual Arts, New York and the Osaka Arts University, Japan. Until September 2016, he was a research professor at&nbsp;</span><a href="http://www.porto.ucp.pt/en/citar" target="_blank">CITAR</a><span style="text-align: justify">, Catholic University of Portugal, Porto. He is currently a visiting researcher at the Department of Media Art, University College Ghent, specifically developing a project at&nbsp; KASK&nbsp;</span><a href="https://schoolofartsgent.be/nl/agenda-nieuws/nieuws/kask-laboratorium-tijdens-vlaamse-wetenschapsweek" target="_blank">Laboratory</a><span style="text-align: justify">&nbsp;aiming to interface aesthetic and biological processes. Beyls is also a is a visiting professor at&nbsp;</span><a href="https://www.univ-paris8.fr/eur-artec" target="_blank">Artec</a><span style="text-align: justify">, University Paris VIII Vincennes-Saint Denis, Paris, France.</span><br /><br /><span style="text-align: justify">Peter Beyls has been involved with&nbsp;</span><a href="http://www.isea-web.org/" target="_blank">ISEA</a><span style="text-align: justify">&nbsp;(the International Symposium on Electronic Art) since the early 1990's, he is currently a member of the&nbsp;</span><a href="http://www.isea-web.org/about/committees/" target="_blank">IIAC</a><span style="text-align: justify">&nbsp;(ISEA International Advisory Committee). In addition, he is a partner&nbsp; with the&nbsp;</span><a href="https://emfinstitute.org/" target="_blank">Electronic Music Foundation,</a><span style="text-align: justify">&nbsp;New York and associate with&nbsp;</span><a href="http://intermediaprojects.org/pages/IntermediaProjectsPresentsUr.html" target="_blank">Intermedia Projects</a><span style="text-align: justify">, Albuquerque, NM and the&nbsp;</span><a href="http://www.verostko.com/algorist.html" target="_blank">Algorists</a><span style="text-align: justify">&nbsp;collective.</span><br /><br /><span style="text-align: justify">Beyls was initially active in electronic music, as a composer of tape music. Later on, he developed various analog live electronic music systems. In close partnership with Michel Waisvisz, he designed and built the early prototypes of the&nbsp;</span><a href="http://crackle.org/" target="_blank">crackle box</a><span style="text-align: justify">&nbsp;synthesizer at&nbsp;</span><a href="http://www.steim.org/" target="_blank">STEIM</a><span style="text-align: justify">, Amsterdam (1973-1975). While teaching at the Vrije Academie/Psychopolis, The Hague, Beyls develops various collaborative projects with Dutch experimental filmmaker&nbsp;</span><a href="http://www.herowouters.nl/" target="_blank">Hero</a><span style="text-align: justify">&nbsp;Wouters. Around the same time, Karel Goeyvaerts and Lucien Goethals were his mentors at the&nbsp;</span><a href="http://www.ipem.ugent.be/" target="_blank">IPEM</a><span style="text-align: justify">&nbsp;Studio, Ghent. In the mid 1990s Beyls performs extensively in a trio with&nbsp;</span><a href="https://fr.wikipedia.org/wiki/John_Van_Rymenant" target="_blank">John</a><span style="text-align: justify">&nbsp;Van Rymenent and&nbsp;</span><a href="https://en.wikipedia.org/wiki/Geoff_Leigh" target="_blank">Geoff</a><span style="text-align: justify">&nbsp;Leigh. Over the years, Beyls' engagement with music systems evolved from home-made electronics to time-sharing computers to laptop performance.</span><br /><br /><span style="text-align: justify">Beyls conceives of computer media as active partners in a creative process, a methodology he refers to as &ldquo;conceptual navigation&rdquo;. Software is written in order to explore&nbsp; ambiguous intentions. Once an idea is formalized in a program, one can evaluate its imaginative potential by way of the feedback that program provides. Since a program reflects the objectives of the artist, programming is considered a method of aesthetic introspection. Software is thus instrumental as a functional, materialist means allowing the active manipulation of otherwise purely conceptual constructs.</span><br /><br /><span style="text-align: justify">Over the years, Beyls'&nbsp;</span><a href="https://www.peterbeyls.net/work.html">work</a><span style="text-align: justify">&nbsp;has primarily centered on generative systems, including extensive series of machine&nbsp; drawings, human-machine interactive music systems using machine-learning and interactive audiovisual installations, many of them using computer-vision. A clear line of thought underpins the evolution of his artistic thinking: from methodologies borrowed from conventional AI (knowledge-based systems) to Artificial Life oriented systems exploring the notion of emergent functionality. An experimental, exploratory attitude is core to his work.</span><br /><br /><span style="text-align: justify">Beyls is equally fascinated by the problem of translating digital/virtual artifacts back into the tangible analog world as to make them available for humans to be experienced. This raises questions of how digital art is connected to the sensual parameters of human physicality and how it can be referenced/understood from the whole of human culture and the massive depth of its history. A monograph documenting his oeuvre was published by&nbsp;</span><a href="http://www.merpaperkunsthalle.org/projects/view/1079" target="_blank">MER&nbsp;Paperkunsthalle</a><span style="text-align: justify">&nbsp;in 2014. The event coincided with a major survey exhibition at&nbsp;</span><a href="http://www.imal.org/" target="_blank">IMAL</a><span style="text-align: justify">, Center for Digital Culture, Brussels. A more recent collection of texts entitled&nbsp;</span><a href="https://www.peterbeyls.net/cfc.html">Coming Full Circle</a><span style="text-align: justify">, (2019) was published by the&nbsp;</span><a href="https://verbekefoundation.com/en/" target="_blank">Verbeke Foundation</a><span style="text-align: justify">&nbsp;Belgium following a solo show at the Verbeke Museum. Beyls' work is represented by Gallery&nbsp;</span><a href="http://www.dam.org/" target="_blank">DAM</a><span style="text-align: justify">, Berlin, Germany.</span><span style="text-align: justify">Peter Beyls works on the intersection of computer science and the arts. He develops generative systems in music, the visual arts and hybrid formats. Beyls studied music and computer science at&nbsp;</span><a href="http://www.elektronmusikstudion.se/" target="_blank">EMS</a><span style="text-align: justify">, Stockholm, the Royal Music Conservatory, Brussels and the&nbsp;</span><a href="http://www.ucl.ac.uk/slade" target="_blank">Slade School of Art</a><span style="text-align: justify">, UC London. He was a researcher at&nbsp;</span><a href="http://cmr.soc.plymouth.ac.uk/" target="_blank">ICCMR</a><span style="text-align: justify">&nbsp;and was awarded a PhD in Computer Science from the University of Plymouth UK, for his research on evolutionary computing applied to real-time interactive music systems. He&nbsp;</span><a href="https://www.peterbeyls.net/publications.html">published</a><span style="text-align: justify">&nbsp;extensively on various aspects of digital media, in particular, real-time interactive music systems, generative&nbsp;</span>art<span style="text-align: justify">&nbsp;and, in general, the application of Artificial Intelligence for artistic purposes.</span><br /><br /><span style="text-align: justify">Beyls pioneered the use of cellular automata in the field of computer music while at the</span><a href="https://ai.vub.ac.be/" target="_blank">&nbsp;VUB AI-Lab</a><span style="text-align: justify">. His work was widely exhibited and performed at conferences like Siggraph, ICMC, Imagina, ISCM, Generative Arts and ISEA. He was invited professor at a.o. the University of Quebec, Montreal, California Institute of the Arts, Shanghai Institute of Visual Arts, the School of Visual Arts, New York and the Osaka Arts University, Japan. Until September 2016, he was a research professor at&nbsp;</span><a href="http://www.porto.ucp.pt/en/citar" target="_blank">CITAR</a><span style="text-align: justify">, Catholic University of Portugal, Porto. He is currently a visiting researcher at the Department of Media Art, University College Ghent, specifically developing a project at&nbsp; KASK&nbsp;</span><a href="https://schoolofartsgent.be/nl/agenda-nieuws/nieuws/kask-laboratorium-tijdens-vlaamse-wetenschapsweek" target="_blank">Laboratory</a><span style="text-align: justify">&nbsp;aiming to interface aesthetic and biological processes. Beyls is also a is a visiting professor at&nbsp;</span><a href="https://www.univ-paris8.fr/eur-artec" target="_blank">Artec</a><span style="text-align: justify">, University Paris VIII Vincennes-Saint Denis, Paris, France.</span><br /><br /><span style="text-align: justify">Peter Beyls has been involved with&nbsp;</span><a href="http://www.isea-web.org/" target="_blank">ISEA</a><span style="text-align: justify">&nbsp;(the International Symposium on Electronic Art) since the early 1990's, he is currently a member of the&nbsp;</span><a href="http://www.isea-web.org/about/committees/" target="_blank">IIAC</a><span style="text-align: justify">&nbsp;(ISEA International Advisory Committee). In addition, he is a partner&nbsp; with the&nbsp;</span><a href="https://emfinstitute.org/" target="_blank">Electronic Music Foundation,</a><span style="text-align: justify">&nbsp;New York and associate with&nbsp;</span><a href="http://intermediaprojects.org/pages/IntermediaProjectsPresentsUr.html" target="_blank">Intermedia Projects</a><span style="text-align: justify">, Albuquerque, NM and the&nbsp;</span><a href="http://www.verostko.com/algorist.html" target="_blank">Algorists</a><span style="text-align: justify">&nbsp;collective.</span><br /><br /><span style="text-align: justify">Beyls was initially active in electronic music, as a composer of tape music. Later on, he developed various analog live electronic music systems. In close partnership with Michel Waisvisz, he designed and built the early prototypes of the&nbsp;</span><a href="http://crackle.org/" target="_blank">crackle box</a><span style="text-align: justify">&nbsp;synthesizer at&nbsp;</span><a href="http://www.steim.org/" target="_blank">STEIM</a><span style="text-align: justify">, Amsterdam (1973-1975). While teaching at the Vrije Academie/Psychopolis, The Hague, Beyls develops various collaborative projects with Dutch experimental filmmaker&nbsp;</span><a href="http://www.herowouters.nl/" target="_blank">Hero</a><span style="text-align: justify">&nbsp;Wouters. Around the same time, Karel Goeyvaerts and Lucien Goethals were his mentors at the&nbsp;</span><a href="http://www.ipem.ugent.be/" target="_blank">IPEM</a><span style="text-align: justify">&nbsp;Studio, Ghent. In the mid 1990s Beyls performs extensively in a trio with&nbsp;</span><a href="https://fr.wikipedia.org/wiki/John_Van_Rymenant" target="_blank">John</a><span style="text-align: justify">&nbsp;Van Rymenent and&nbsp;</span><a href="https://en.wikipedia.org/wiki/Geoff_Leigh" target="_blank">Geoff</a><span style="text-align: justify">&nbsp;Leigh. Over the years, Beyls' engagement with music systems evolved from home-made electronics to time-sharing computers to laptop performance.</span><br /><br /><span style="text-align: justify">Beyls conceives of computer media as active partners in a creative process, a methodology he refers to as &ldquo;conceptual navigation&rdquo;. Software is written in order to explore&nbsp; ambiguous intentions. Once an idea is formalized in a program, one can evaluate its imaginative potential by way of the feedback that program provides. Since a program reflects the objectives of the artist, programming is considered a method of aesthetic introspection. Software is thus instrumental as a functional, materialist means allowing the active manipulation of otherwise purely conceptual constructs.</span><br /><br /><span style="text-align: justify">Over the years, Beyls'&nbsp;</span><a href="https://www.peterbeyls.net/work.html">work</a><span style="text-align: justify">&nbsp;has primarily centered on generative systems, including extensive series of machine&nbsp; drawings, human-machine interactive music systems using machine-learning and interactive audiovisual installations, many of them using computer-vision. A clear line of thought underpins the evolution of his artistic thinking: from methodologies borrowed from conventional AI (knowledge-based systems) to Artificial Life oriented systems exploring the notion of emergent functionality. An experimental, exploratory attitude is core to his work.</span><br /><br /><span style="text-align: justify">Beyls is equally fascinated by the problem of translating digital/virtual artifacts back into the tangible analog world as to make them available for humans to be experienced. This raises questions of how digital art is connected to the sensual parameters of human physicality and how it can be referenced/understood from the whole of human culture and the massive depth of its history. A monograph documenting his oeuvre was published by&nbsp;</span><a href="http://www.merpaperkunsthalle.org/projects/view/1079" target="_blank">MER&nbsp;Paperkunsthalle</a><span style="text-align: justify">&nbsp;in 2014. The event coincided with a major survey exhibition at&nbsp;</span><a href="http://www.imal.org/" target="_blank">IMAL</a><span style="text-align: justify">, Center for Digital Culture, Brussels. A more recent collection of texts entitled&nbsp;</span><a href="https://www.peterbeyls.net/cfc.html">Coming Full Circle</a><span style="text-align: justify">, (2019) was published by the&nbsp;</span><a href="https://verbekefoundation.com/en/" target="_blank">Verbeke Foundation</a><span style="text-align: justify">&nbsp;Belgium following a solo show at the Verbeke Museum. Beyls' work is represented by Gallery&nbsp;</span><a href="http://www.dam.org/" target="_blank">DAM</a><span style="text-align: justify">, Berlin, Germany.</span>
Peter Beyls works on the intersection of computer science and the arts. He develops generative systems in music, the visual arts and hybrid formats. Beyls studied music and computer science at EMS, Stockholm, the Royal Music Conservatory, Brussels and the Slade School of Art, UC London. He was a researcher at ICCMR and was awarded a PhD in Computer Science from the University of Plymouth UK, for his research on evolutionary computing applied to real-time interactive music systems. He published extensively on various aspects of digital media, in particular, real-time interactive music systems, generative art and, in general, the application of Artificial Intelligence for artistic purposes.
 
Beyls pioneered the use of cellular automata in the field of computer music while at the VUB AI-Lab. His work was widely exhibited and performed at conferences like Siggraph, ICMC, Imagina, ISCM, Generative Arts and ISEA. He was invited professor at a.o. the University of Quebec, Montreal, California Institute of the Arts, Shanghai Institute of Visual Arts, the School of Visual Arts, New York and the Osaka Arts University, Japan. Until September 2016, he was a research professor at CITAR, Catholic University of Portugal, Porto. He is currently a visiting researcher at the Department of Media Art, University College Ghent, specifically developing a project at  KASK Laboratory aiming to interface aesthetic and biological processes. Beyls is also a is a visiting professor at Artec, University Paris VIII Vincennes-Saint Denis, Paris, France.
 
Peter Beyls has been involved with ISEA (the International Symposium on Electronic Art) since the early 1990's, he is currently a member of the IIAC (ISEA International Advisory Committee). In addition, he is a partner  with the Electronic Music Foundation, New York and associate with Intermedia Projects, Albuquerque, NM and the Algorists collective.
 
Beyls was initially active in electronic music, as a composer of tape music. Later on, he developed various analog live electronic music systems. In close partnership with Michel Waisvisz, he designed and built the early prototypes of the crackle box synthesizer at STEIM, Amsterdam (1973-1975). While teaching at the Vrije Academie/Psychopolis, The Hague, Beyls develops various collaborative projects with Dutch experimental filmmaker Hero Wouters. Around the same time, Karel Goeyvaerts and Lucien Goethals were his mentors at the IPEM Studio, Ghent. In the mid 1990s Beyls performs extensively in a trio with John Van Rymenent and Geoff Leigh. Over the years, Beyls' engagement with music systems evolved from home-made electronics to time-sharing computers to laptop performance.
 
Beyls conceives of computer media as active partners in a creative process, a methodology he refers to as “conceptual navigation”. Software is written in order to explore  ambiguous intentions. Once an idea is formalized in a program, one can evaluate its imaginative potential by way of the feedback that program provides. Since a program reflects the objectives of the artist, programming is considered a method of aesthetic introspection. Software is thus instrumental as a functional, materialist means allowing the active manipulation of otherwise purely conceptual constructs.
 
Over the years, Beyls' work has primarily centered on generative systems, including extensive series of machine  drawings, human-machine interactive music systems using machine-learning and interactive audiovisual installations, many of them using computer-vision. A clear line of thought underpins the evolution of his artistic thinking: from methodologies borrowed from conventional AI (knowledge-based systems) to Artificial Life oriented systems exploring the notion of emergent functionality. An experimental, exploratory attitude is core to his work.
 
Beyls is equally fascinated by the problem of translating digital/virtual artifacts back into the tangible analog world as to make them available for humans to be experienced. This raises questions of how digital art is connected to the sensual parameters of human physicality and how it can be referenced/understood from the whole of human culture and the massive depth of its history. A monograph documenting his oeuvre was published by MER Paperkunsthalle in 2014. The event coincided with a major survey exhibition at IMAL, Center for Digital Culture, Brussels. A more recent collection of texts entitled Coming Full Circle, (2019) was published by the Verbeke Foundation Belgium following a solo show at the Verbeke Museum. Beyls' work is represented by Gallery DAM, Berlin, Germany.Peter Beyls works on the intersection of computer science and the arts. He develops generative systems in music, the visual arts and hybrid formats. Beyls studied music and computer science at EMS, Stockholm, the Royal Music Conservatory, Brussels and the Slade School of Art, UC London. He was a researcher at ICCMR and was awarded a PhD in Computer Science from the University of Plymouth UK, for his research on evolutionary computing applied to real-time interactive music systems. He published extensively on various aspects of digital media, in particular, real-time interactive music systems, generative art and, in general, the application of Artificial Intelligence for artistic purposes.
 
Beyls pioneered the use of cellular automata in the field of computer music while at the VUB AI-Lab. His work was widely exhibited and performed at conferences like Siggraph, ICMC, Imagina, ISCM, Generative Arts and ISEA. He was invited professor at a.o. the University of Quebec, Montreal, California Institute of the Arts, Shanghai Institute of Visual Arts, the School of Visual Arts, New York and the Osaka Arts University, Japan. Until September 2016, he was a research professor at CITAR, Catholic University of Portugal, Porto. He is currently a visiting researcher at the Department of Media Art, University College Ghent, specifically developing a project at  KASK Laboratory aiming to interface aesthetic and biological processes. Beyls is also a is a visiting professor at Artec, University Paris VIII Vincennes-Saint Denis, Paris, France.
 
Peter Beyls has been involved with ISEA (the International Symposium on Electronic Art) since the early 1990's, he is currently a member of the IIAC (ISEA International Advisory Committee). In addition, he is a partner  with the Electronic Music Foundation, New York and associate with Intermedia Projects, Albuquerque, NM and the Algorists collective.
 
Beyls was initially active in electronic music, as a composer of tape music. Later on, he developed various analog live electronic music systems. In close partnership with Michel Waisvisz, he designed and built the early prototypes of the crackle box synthesizer at STEIM, Amsterdam (1973-1975). While teaching at the Vrije Academie/Psychopolis, The Hague, Beyls develops various collaborative projects with Dutch experimental filmmaker Hero Wouters. Around the same time, Karel Goeyvaerts and Lucien Goethals were his mentors at the IPEM Studio, Ghent. In the mid 1990s Beyls performs extensively in a trio with John Van Rymenent and Geoff Leigh. Over the years, Beyls' engagement with music systems evolved from home-made electronics to time-sharing computers to laptop performance.
 
Beyls conceives of computer media as active partners in a creative process, a methodology he refers to as “conceptual navigation”. Software is written in order to explore  ambiguous intentions. Once an idea is formalized in a program, one can evaluate its imaginative potential by way of the feedback that program provides. Since a program reflects the objectives of the artist, programming is considered a method of aesthetic introspection. Software is thus instrumental as a functional, materialist means allowing the active manipulation of otherwise purely conceptual constructs.
 
Over the years, Beyls' work has primarily centered on generative systems, including extensive series of machine  drawings, human-machine interactive music systems using machine-learning and interactive audiovisual installations, many of them using computer-vision. A clear line of thought underpins the evolution of his artistic thinking: from methodologies borrowed from conventional AI (knowledge-based systems) to Artificial Life oriented systems exploring the notion of emergent functionality. An experimental, exploratory attitude is core to his work.
 
Beyls is equally fascinated by the problem of translating digital/virtual artifacts back into the tangible analog world as to make them available for humans to be experienced. This raises questions of how digital art is connected to the sensual parameters of human physicality and how it can be referenced/understood from the whole of human culture and the massive depth of its history. A monograph documenting his oeuvre was published by MER Paperkunsthalle in 2014. The event coincided with a major survey exhibition at IMAL, Center for Digital Culture, Brussels. A more recent collection of texts entitled Coming Full Circle, (2019) was published by the Verbeke Foundation Belgium following a solo show at the Verbeke Museum. Beyls' work is represented by Gallery DAM, Berlin, Germany.

Huidige versie van 18 sep 2024 om 20:12

Peter Beyls works on the intersection of computer science and the arts. He develops generative systems in music, the visual arts and hybrid formats. Beyls studied music and computer science at EMS, Stockholm, the Royal Music Conservatory, Brussels and the Slade School of Art, UC London. He was a researcher at ICCMR and was awarded a PhD in Computer Science from the University of Plymouth UK, for his research on evolutionary computing applied to real-time interactive music systems. He published extensively on various aspects of digital media, in particular, real-time interactive music systems, generative art and, in general, the application of Artificial Intelligence for artistic purposes.

Beyls pioneered the use of cellular automata in the field of computer music while at the VUB AI-Lab. His work was widely exhibited and performed at conferences like Siggraph, ICMC, Imagina, ISCM, Generative Arts and ISEA. He was invited professor at a.o. the University of Quebec, Montreal, California Institute of the Arts, Shanghai Institute of Visual Arts, the School of Visual Arts, New York and the Osaka Arts University, Japan. Until September 2016, he was a research professor at CITAR, Catholic University of Portugal, Porto. He is currently a visiting researcher at the Department of Media Art, University College Ghent, specifically developing a project at  KASK Laboratory aiming to interface aesthetic and biological processes. Beyls is also a is a visiting professor at Artec, University Paris VIII Vincennes-Saint Denis, Paris, France.

Peter Beyls has been involved with ISEA (the International Symposium on Electronic Art) since the early 1990's, he is currently a member of the IIAC (ISEA International Advisory Committee). In addition, he is a partner  with the Electronic Music Foundation, New York and associate with Intermedia Projects, Albuquerque, NM and the Algorists collective.

Beyls was initially active in electronic music, as a composer of tape music. Later on, he developed various analog live electronic music systems. In close partnership with Michel Waisvisz, he designed and built the early prototypes of the crackle box synthesizer at STEIM, Amsterdam (1973-1975). While teaching at the Vrije Academie/Psychopolis, The Hague, Beyls develops various collaborative projects with Dutch experimental filmmaker Hero Wouters. Around the same time, Karel Goeyvaerts and Lucien Goethals were his mentors at the IPEM Studio, Ghent. In the mid 1990s Beyls performs extensively in a trio with John Van Rymenent and Geoff Leigh. Over the years, Beyls' engagement with music systems evolved from home-made electronics to time-sharing computers to laptop performance.

Beyls conceives of computer media as active partners in a creative process, a methodology he refers to as “conceptual navigation”. Software is written in order to explore  ambiguous intentions. Once an idea is formalized in a program, one can evaluate its imaginative potential by way of the feedback that program provides. Since a program reflects the objectives of the artist, programming is considered a method of aesthetic introspection. Software is thus instrumental as a functional, materialist means allowing the active manipulation of otherwise purely conceptual constructs.

Over the years, Beyls' work has primarily centered on generative systems, including extensive series of machine  drawings, human-machine interactive music systems using machine-learning and interactive audiovisual installations, many of them using computer-vision. A clear line of thought underpins the evolution of his artistic thinking: from methodologies borrowed from conventional AI (knowledge-based systems) to Artificial Life oriented systems exploring the notion of emergent functionality. An experimental, exploratory attitude is core to his work.

Beyls is equally fascinated by the problem of translating digital/virtual artifacts back into the tangible analog world as to make them available for humans to be experienced. This raises questions of how digital art is connected to the sensual parameters of human physicality and how it can be referenced/understood from the whole of human culture and the massive depth of its history. A monograph documenting his oeuvre was published by MER Paperkunsthalle in 2014. The event coincided with a major survey exhibition at IMAL, Center for Digital Culture, Brussels. A more recent collection of texts entitled Coming Full Circle, (2019) was published by the Verbeke Foundation Belgium following a solo show at the Verbeke Museum. Beyls' work is represented by Gallery DAM, Berlin, Germany.Peter Beyls works on the intersection of computer science and the arts. He develops generative systems in music, the visual arts and hybrid formats. Beyls studied music and computer science at EMS, Stockholm, the Royal Music Conservatory, Brussels and the Slade School of Art, UC London. He was a researcher at ICCMR and was awarded a PhD in Computer Science from the University of Plymouth UK, for his research on evolutionary computing applied to real-time interactive music systems. He published extensively on various aspects of digital media, in particular, real-time interactive music systems, generative art and, in general, the application of Artificial Intelligence for artistic purposes.

Beyls pioneered the use of cellular automata in the field of computer music while at the VUB AI-Lab. His work was widely exhibited and performed at conferences like Siggraph, ICMC, Imagina, ISCM, Generative Arts and ISEA. He was invited professor at a.o. the University of Quebec, Montreal, California Institute of the Arts, Shanghai Institute of Visual Arts, the School of Visual Arts, New York and the Osaka Arts University, Japan. Until September 2016, he was a research professor at CITAR, Catholic University of Portugal, Porto. He is currently a visiting researcher at the Department of Media Art, University College Ghent, specifically developing a project at  KASK Laboratory aiming to interface aesthetic and biological processes. Beyls is also a is a visiting professor at Artec, University Paris VIII Vincennes-Saint Denis, Paris, France.

Peter Beyls has been involved with ISEA (the International Symposium on Electronic Art) since the early 1990's, he is currently a member of the IIAC (ISEA International Advisory Committee). In addition, he is a partner  with the Electronic Music Foundation, New York and associate with Intermedia Projects, Albuquerque, NM and the Algorists collective.

Beyls was initially active in electronic music, as a composer of tape music. Later on, he developed various analog live electronic music systems. In close partnership with Michel Waisvisz, he designed and built the early prototypes of the crackle box synthesizer at STEIM, Amsterdam (1973-1975). While teaching at the Vrije Academie/Psychopolis, The Hague, Beyls develops various collaborative projects with Dutch experimental filmmaker Hero Wouters. Around the same time, Karel Goeyvaerts and Lucien Goethals were his mentors at the IPEM Studio, Ghent. In the mid 1990s Beyls performs extensively in a trio with John Van Rymenent and Geoff Leigh. Over the years, Beyls' engagement with music systems evolved from home-made electronics to time-sharing computers to laptop performance.

Beyls conceives of computer media as active partners in a creative process, a methodology he refers to as “conceptual navigation”. Software is written in order to explore  ambiguous intentions. Once an idea is formalized in a program, one can evaluate its imaginative potential by way of the feedback that program provides. Since a program reflects the objectives of the artist, programming is considered a method of aesthetic introspection. Software is thus instrumental as a functional, materialist means allowing the active manipulation of otherwise purely conceptual constructs.

Over the years, Beyls' work has primarily centered on generative systems, including extensive series of machine  drawings, human-machine interactive music systems using machine-learning and interactive audiovisual installations, many of them using computer-vision. A clear line of thought underpins the evolution of his artistic thinking: from methodologies borrowed from conventional AI (knowledge-based systems) to Artificial Life oriented systems exploring the notion of emergent functionality. An experimental, exploratory attitude is core to his work.

Beyls is equally fascinated by the problem of translating digital/virtual artifacts back into the tangible analog world as to make them available for humans to be experienced. This raises questions of how digital art is connected to the sensual parameters of human physicality and how it can be referenced/understood from the whole of human culture and the massive depth of its history. A monograph documenting his oeuvre was published by MER Paperkunsthalle in 2014. The event coincided with a major survey exhibition at IMAL, Center for Digital Culture, Brussels. A more recent collection of texts entitled Coming Full Circle, (2019) was published by the Verbeke Foundation Belgium following a solo show at the Verbeke Museum. Beyls' work is represented by Gallery DAM, Berlin, Germany.